Further notes on previous updates from the last month or two:<br /><br />*** Vendetta 1.8.760<br />- Updates to Portuguese translations.<br />- Improved scalability for the Persistent Event system, each PE runs in its own process and the network traffic between PEs and the game has been reduced.<br />- Fixed use-after-free bugs and potential null pointer use detected by analysis tools.<br />- Fixed issues with lua being run in multiple threads simultaneously.<br />- Fixed minor memory leak.<br />- Fixed potential negative timer timeout that resulted in a very large timeout.<br />- Fixed uninitialized pointer bug in radar extender addons.<br /><br />*** Vendetta 1.8.759-server update<br />- Fixed issue with Convoy NPCs warning of failing the mission when hit with repair weapons.<br />- Refactored internal bookkeeping of NPCs in Persistent Events to be more efficient.<br /><br />*** Vendetta 1.8.759<br />- Fixed issue with the UI not responding to Quest controllers in the latest OS version 2.1.