Catching up on posting a variety of older updates from earlier this year..<br /><br />*** Vendetta 1.8.730<br />- Fixed formatting issues with the gamepad menu on iOS.<br />- Fixed crash on HTC Vive Focus devices.<br />- Added analytics to track down login stalls.<br />- Fixes for Third Person Improved control model on iOS forthcoming in the next App Store update.<br />- Improvements for reducing Android ANR-stall issues forthcoming in the next Play Store update.<br /><br />*** Vendetta 1.8.729<br />- Fixed crash on Quest devices when the headset is removed.<br /><br />*** Vendetta 1.8.728<br />- Updated German, Spanish, Ukrainian and Russian translations.<br />- 2D box selection around group members on the HUD is now yellow for easier visibility.<br />- Fixed issue with remote capship powercells becoming discharged when undocking from commanding the capship.<br />- Fixed issue with missing localized characters not rendering properly.<br />- Refactored shader loading code to reduce ANRs on Android.<br />- Fixed various Lua errors.<br /><br />*** Vendetta 1.8.727 Server update<br />- Improved Persistent Events to support localization of private messages from NPCs.<br />- PCC missions now choose a sector that is already in use, if no empty sector can be found.